<?xml version="1.0" encoding="us-ascii"?>
<feed xmlns="http://www.w3.org/2005/Atom"><title type="html">Bret Victor&#39;s website</title><link rel='alternate' href="http://worrydream.com/" type="text/html"/><updated>2007-02-16T05:04:28Z</updated><author><name>Bret Victor</name></author><id>tag:worrydream.com,2006-02-15:bretsite</id><generator uri="http://search.cpan.org/dist/XML-Atom-SimpleFeed/" version="0.86">XML::Atom::SimpleFeed</generator><entry><title>5...</title><link rel='alternate' href="http://worrydream.com/" type="text/html"/><id>tag:worrydream.com,2011-04-10:bretsite_5</id><updated>2011-04-10T20:15:57+04:00</updated><summary></summary></entry><entry><title>4...</title><link rel='alternate' href="http://worrydream.com/" type="text/html"/><id>tag:worrydream.com,2011-04-11:bretsite_4</id><updated>2011-04-11T20:15:57+04:00</updated><summary></summary></entry><entry><title>3...</title><link rel='alternate' href="http://worrydream.com/" type="text/html"/><id>tag:worrydream.com,2011-04-12:bretsite_3</id><updated>2011-04-12T20:15:57+04:00</updated><summary></summary></entry><entry><title>2...</title><link rel='alternate' href="http://worrydream.com/" type="text/html"/><id>tag:worrydream.com,2011-04-13:bretsite_2</id><updated>2011-04-13T20:15:57+04:00</updated><summary></summary></entry><entry><title>1...</title><link rel='alternate' href="http://worrydream.com/" type="text/html"/><id>tag:worrydream.com,2011-04-14:bretsite_1</id><updated>2011-04-14T20:15:57+04:00</updated><summary></summary></entry><entry><title>New website</title><link rel='alternate' href="http://worrydream.com/" type="text/html"/><id>tag:worrydream.com,2011-04-15:bretsite_new</id><updated>2011-04-15T20:15:57+04:00</updated><summary type="html">Hello.  I&#39;m alive again.  Glad to be here.  I missed you too.
</summary></entry><entry><title>Our Choice</title><link rel='alternate' href="http://pushpoppress.com/ourchoice/" type="text/html"/><id>tag:worrydream.com,2011-04-28:bretsite_ourchoice</id><updated>2011-04-28T17:15:57+04:00</updated><summary type="html">Al Gore&#39;s Our Choice app is released.  I designed the interactive information graphics.
</summary></entry><entry><title>Visualizing Edge Weights</title><link rel='alternate' href="http://worrydream.com/VisualizingEdgeWeights/" type="text/html"/><id>tag:worrydream.com,2011-05-10:bretsite_visualizingEdgeWeights</id><updated>2011-05-10T11:02:07+04:00</updated><summary>Visualizing Weights of Graph Edges (or: Two Great Graphs That Go Great Together) </summary></entry><entry><title>Interactive Exploration of a Dynamical System</title><link rel='alternate' href="http://vimeo.com/23839605" type="text/html"/><id>tag:worrydream.com,2011-05-17:bretsite_interactiveExplorationOfADynamicalSystem</id><updated>2011-05-17T12:27:01+04:00</updated><summary>A user interface for exploring systems of differential equations. Every variable is shown as a plot; every parameter has a knob that can be adjusted in realtime. This ubiquitous visualization and in-context-manipulation helps the user develop a sense for how the parameters of the system influence its behavior. </summary></entry><entry><title>Kill Math: Education and Command Lines</title><link rel='alternate' href="http://worrydream.com/KillMath/#edu" type="text/html"/><id>tag:educationandcommandlines,2011-05-23:/20110523201913413</id><updated>2011-05-23T16:19:13+04:00</updated><summary type="html">Added a section to Kill Math: &#34;Education and Command Lines&#34;.
</summary></entry><entry><title>Scientific Communication as Sequential Art</title><link rel='alternate' href="http://worrydream.com/ScientificCommunicationAsSequentialArt/" type="text/html"/><id>tag:ScientificCommunicationAsSequentialArt,2011-05-24:/20110524043443704</id><updated>2011-05-24T00:34:43+04:00</updated><summary>This page presents a scientific paper that has been redesigned as a sequence of illustrations with captions. This comic-like format, with tightly-coupled pictures and prose, allows the author to depict and describe simultaneously -- show and tell. </summary></entry><entry><title>Scrubbing Calculator</title><link rel='alternate' href="http://worrydream.com/ScrubbingCalculator/" type="text/html"/><id>tag:scrubbingcalculator,2011-05-31:/20110531162847358</id><updated>2011-05-31T12:28:47+04:00</updated><summary type="html">This page presents an idea for exploring practical algebraic problems without using symbolic variables. I call this tool a &#34;scrubbing calculator&#34;, because you solve problems by interactively scrubbing over numbers until you&#39;re happy with the results.
</summary></entry><entry><title>Our Choice wins the Apple Design Award</title><link rel='alternate' href="http://twitpic.com/58if28/" type="text/html"/><id>tag:ourchoiceada,2011-06-08:/20110608163509643</id><updated>2011-06-08T09:35:09+07:00</updated><summary>Our Choice wins the 2011 Apple Design Award. </summary></entry><entry><title>Tangle 0.1.0</title><link rel='alternate' href="http://worrydream.com/Tangle/" type="text/html"/><id>tag:tangle010,2011-06-14:/20110614202934394</id><updated>2011-06-14T13:29:34+07:00</updated><summary>Alpha release of Tangle, a JavaScript library for creating reactive documents.  Readers can interactively explore possibilities, play with parameters, and see the document update immediately.  Make your own explorable explanations!  Then give feedback, contribute, and get involved. </summary></entry><entry><title>How Many Households</title><link rel='alternate' href="http://worrydream.com/HowManyHouseholds/" type="text/html"/><id>tag:howmanyhouseholds,2011-06-21:/20110621180408782</id><updated>2011-06-21T11:04:08+07:00</updated><summary>This page presents a brief critique and simple redesign of a recent New York Times interactive graphic. The redesign emphasizes showing and comparing the data, and exploring the data through simple, powerful interactions. </summary></entry><entry><title>Kill Math featured in Fast Company</title><link rel='alternate' href="http://www.fastcodesign.com/1664508/apple-designer-creates-teaching-ui-that-kills-math-using-data-viz" type="text/html"/><id>tag:fastcompany,2011-07-18:/20110718174841232</id><updated>2011-07-18T10:48:41+07:00</updated><summary type="html">&#34;Ex-Apple Designer Creates Teaching UI That &#39;Kills Math&#39; Using Data Viz.&#34;
</summary></entry><entry><title>Up and Down the Ladder of Abstraction</title><link rel='alternate' href="http://worrydream.com/LadderOfAbstraction/" type="text/html"/><id>tag:ladderofabstraction,2011-10-11:/20111011171911062</id><updated>2011-10-11T10:19:11+07:00</updated><summary type="html">How can we design systems when we don&#39;t know what we&#39;re doing?  This interactive essay presents the &#34;ladder of abstraction&#34;, a technique for using visualization in a systematic way to design and understand systems.
</summary></entry><entry><title>A Brief Rant on the Future of Interaction Design</title><link rel='alternate' href="http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/" type="text/html"/><id>tag:ABriefRantOnTheFutureOfInteractionDesign,2011-11-09:/20111109073745928</id><updated>2011-11-08T23:37:45+08:00</updated><summary>I like hands! </summary></entry><entry><title>Responses: A Brief Rant on the Future of Interaction Design</title><link rel='alternate' href="http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/responses.html" type="text/html"/><id>tag:ABriefRantOnTheFutureOfInteractionDesignresponses,2011-11-11:/20111111011849579</id><updated>2011-11-10T17:18:49+08:00</updated><summary type="html">Responses and follow-up to &#34;A Brief Rant on the Future of Interaction Design&#34;.
</summary></entry><entry><title>Some Thoughts on Teaching</title><link rel='alternate' href="http://worrydream.com/SomeThoughtsOnTeaching/" type="text/html"/><id>tag:SomeThoughtsOnTeaching,2011-11-23:/20111123210253981</id><updated>2011-11-23T13:02:53+08:00</updated><summary>Some teachers teach from life. </summary></entry><entry><title>Inventing on Principle</title><link rel='alternate' href="http://vimeo.com/36579366" type="text/html"/><id>tag:InventingOnPrinciple,2012-02-14:/20120214185604784</id><updated>2012-02-14T10:56:04+08:00</updated><summary>Keynote at the Canadian University Software Engineering Conference, 1 hour. </summary></entry><entry><title>Stop Drawing Dead Fish, May 16 in San Francisco</title><link rel='alternate' href="http://san-francisco.siggraph.org/" type="text/html"/><id>tag:stop-drawing-dead-fish-announce,2012-05-04:/20120504190936364</id><updated>2012-05-04T12:09:36+07:00</updated><summary type="html">On May 16, I&#39;ll be performing live at the Adobe. All new material. The talk is free, but please register online.
</summary></entry><entry><title>Learnable Programming</title><link rel='alternate' href="http://worrydream.com/LearnableProgramming" type="text/html"/><id>tag:learnable-programming,2012-09-27:/20120927033343576</id><updated>2012-09-26T22:33:43+05:00</updated><summary>Designing a programming system for understanding programming. </summary></entry><entry><title>Global Gam Jam 2013 keynote</title><link rel='alternate' href="http://vimeo.com/58204548" type="text/html"/><id>tag:gamejam2013,2013-01-30:/20130130202423742</id><updated>2013-01-30T12:24:23+08:00</updated><summary type="html">I made a short film to kick of the 2013 Global Gam Jam.  It&#39;s about IMAGINATION.  3 min.
</summary></entry><entry><title>Showreel 2011-2012</title><link rel='alternate' href="http://vimeo.com/62049081" type="text/html"/><id>tag:showreel 2011-2012,2013-03-18:/20130318181015847</id><updated>2013-03-18T11:10:15+07:00</updated><summary>Showreel 2011-2012. Two years of projects, in three minutes. (With many sneak previews of upcoming material.) </summary></entry><entry><title>upcoming videos</title><link rel='alternate' href="http://worrydream.com/May2013" type="text/html"/><id>tag:may2013,2013-04-27:/20130427030538664</id><updated>2013-04-26T23:05:38+04:00</updated><summary type="html">I gave a few talks over the last year.  Here&#39;s when they&#39;ll be online.
</summary></entry><entry><title>Stop Drawing Dead Fish</title><link rel='alternate' href="http://vimeo.com/64895205" type="text/html"/><id>tag:stop-drawing-dead-fish,2013-04-30:/20130430163934682</id><updated>2013-04-30T12:39:34+04:00</updated><summary>People are alive -- they behave and respond. Creations within the computer can also live, behave, and respond... if they are allowed to. The message of this talk is that computer-based art tools should embrace both forms of life -- artists behaving through real-time performance, and art behaving through real-time simulation. Everything we draw should be alive by default. </summary></entry><entry><title>Drawing Dynamic Visualizations</title><link rel='alternate' href="http://vimeo.com/66085662" type="text/html"/><id>tag:drawing-dynamic-visualizations,2013-05-13:/20130513175716105</id><updated>2013-05-14T13:57:16+04:00</updated><summary>This talk presents a tool for creating data-driven visualizations, like D3, but via direct manipulation of the picture itself, like Illustrator. </summary></entry><entry><title type="html">Additional notes on &#34;Drawing Dynamic Visualizations&#34;</title><link rel='alternate' href="http://worrydream.com/DrawingDynamicVisualizationsTalkAddendum" type="text/html"/><id>tag:DrawingDynamicVisualizationsTalkAddendum,2013-05-21:/20130521182643448</id><updated>2013-05-21T14:26:43+04:00</updated><summary type="html">Additional notes on &#34;Drawing Dynamic Visualizations&#34;.
</summary></entry><entry><title type="html">a personal note about &#34;Media for Thinking the Unthinkable&#34;</title><link rel='alternate' href="http://worrydream.com/MediaForThinkingTheUnthinkable/note.html" type="text/html"/><id>tag:personalnotemedia,2013-05-27:/20130527234833358</id><updated>2013-05-27T19:48:33+04:00</updated><summary type="html">A personal note about &#34;Media for Thinking the Unthinkable&#34;.
</summary></entry><entry><title>Media for Thinking the Unthinkable</title><link rel='alternate' href="http://vimeo.com/67076984" type="text/html"/><id>tag:mediaforthinkingtheunthinkable,2013-05-27:/20130527234541353</id><updated>2013-05-27T19:49:10+04:00</updated><summary type="html">This talk demonstrates new interactive representations for systems which make invisible concepts visible, and offer powerful means for understanding and manipulating a system&#39;s behavior.
</summary></entry></feed>